san giovanni nepomuceno 低聚 3D 模型

$69.00
san giovanni nepomuceno 3D 模型
$ 69.00
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  • 可用的格式:
    3DS MAX ver.2018: max2018 15.10 MB
    渲染: Standard
    Wavefront OBJ: obj 14.13 MB
    渲染: Standard
    VRML Worlds: wrl 14.17 MB
    渲染: Standard
    3DS MAX all ver.: 3ds 14.07 MB
    渲染: Standard
    Alembic: abc 14.36 MB
    渲染: Standard
    Cinema4D r15: c4dr15 14.55 MB
    渲染: Standard
    Collada: dae 14.44 MB
    渲染: Standard
    Autodesk FBX: fbx 14.71 MB
    渲染: Standard
  • 多边形:
    4200
  • 顶点:
    2350
  • 动画:
    No
  • 纹理:
  • 材料:
  • 低聚:
  • 集合:
    No
  • UVW 贴图:
  • 使用插件:
    No
  • 打印准备:
    No
  • 3D扫描:
    No
  • 成人内容:
    No
  • PBR:
  • 几何:
    Polygonal
  • 包装 UVs:
    Non-overlapping
  • 日期:
    1949
  • 日期:
  • 项目 ID:
    331693
  • 评分:
san giovanni nepomuceno niche 3d model. real-time ready, 2 lods, multiple import formats


  • modeled on the real statue located in trieste - italy
  • real world scale
  • just import inside your real-time engine and start working
  • materials and 4 textures included in the archives
  • diffuse, normals
  • 4096x4096 2048x2048 pixels
  • unwrapped uvs non overlapping, channel 2 also for lightmaps
  • 2 lod: lod 0 4200 polygons, lod 1 9800 polygons
  • linear workflow gamma 2.2 optimized textures
  • painted in substance, normals extracted in substance from highpoly model
  • native forrmat: max 2018 standard materials (scanline)
  • other import formats: c4d, fbx, dae, obj, 3ds, wrl, alembic
  • textures coordinates preserved in all import formats, some formats may require textures to be reassigned
  • spp format with all paint layers available upon request


thank you for reading 打印准备:
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如果你需要一个不同的格式,请打开一个新的支持票和为此请求。我们可以转换到 3D 模型: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. 我们不转换 3d 场景 以及 .step、.iges、.stp、.sldprt 等格式。!

下载 san giovanni nepomuceno 3D 模型 max2018 obj wrl 3ds abc c4dr15 dae fbxfabelar

architecture trieste italy street saint giovanni nepomuceno stone sculpture statue art monument element realtime niche lowpoly lod ue4 unity normals
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